Update [1.5.2] for RedForce.SB | SBGames



Дата создания страницы  February 23, 2014 Posted in Uncategorized

 
Update [1.5.2] for RedForce.SB >>>
 

Fix of errors, addition of new opportunities.
 

  • EXACT / External additional components

    • CORRECTIONS

      • External changes

        • Not corrected work with plain amd grass

      • Culture Level

        • Cities started without culture level

          • Not work with game speeds “marathon x2” and “marathon x4”

    • MODIFICATIONS

      • Mooved components – SETTINGS WILL BE CLEARED

        • “Change city defense” on tab “Units (Other)”
        • “Restriction of speed of helicopters” on tab “Units (Other)”

      • Change sea units 1.2

        • Added unit “Pirate boat”.
        • Change capacity and cost of transports.

      • Ancient armies 1.2

        • Slingers added bonus: 50% vs. archers and 50% in the attack on hills.
        • Fixed a bug that caused the game to crash.

      • Future armies 1.3

        • Added unit “Heavy Assault Mech”, “UniSol” (UNIversal SOLdier), “Mutants”, “Zombies”, “Liquidators”, “Assault Infantry”, “Space Marines”, “Terminator”
        • Can change model of “Robotized Infantry”

      • Future aviation 1.2

        • Replaced the model orbital interceptor, fighter and bomber
        • Increase the range of orbital aircrafts to 100
        • Replaced orbital attack on stealth fighter
        • Replaced orbital VTOL fighter on deck drone (UAV)
        • Increase cost and invulnerability of “Stealth bomber”

      • Modern armies 1.1

        • Mountain infantry can not walk on volcanoes

      • Not fighting units 1.7

        • Units added: “Satellite”, “Sputnik”, “UFO”, “Orbital Transport”, “Air Transport” and “Heavy air transport”, “Sanitary Helicopter”, “Mobile Radar”, “Secret Agent”, “Counterspy”, “Agents of KGB, CIA and MOSSAD”, “Ambassador”, “Diplomat”, “Working Equipment”, “Colonists”, “Migrants”
        • Animals added: “Mammoths”, “Polar Bears” and “Boars”
        • Great Generals

          • Add art styles
          • Chance to retreat chance
          • Can’t head Recon units
          • Can’t become instructors
          • Can’t head Siege units

        • Change units “Settlers”, “Missionaries”, “Workers”, “Indian Fast Worker”, “UAV”

      • Change “Next War”1.2

        • Strengthen the “Biorocket” (+300% against fire units)
        • Increase the maximum collateral damage from the “Biorocket” (70 – 100%)
        • Increase the maximum number of the units suffering collateral damage from the “Biorocket” (8-18)

    • NEW

      • Change sea units resources 1.0

        • Change requirements resources for all modern and future ships

      • Features (District improvements) 1.0

        • Added to the farm of the future. You can build in the desert, tundra and glaciers.

      • Change in the value (cost) of technologies 1.0

        • Increases the cost of technologies after the “Scientific method” in 1.5, 2 or 3 times

  • MODIFICATIONS

    • Separate tab “Early period ( before the modern)” + description added units
    • RevDCM (settings of distance fire)

      • Added “Ballista”
      • Added “Early gun”

  • CORRECTIONS

    • Transport helicopters – the AI knows how to use them as to transport units
    • Separate style for Asian and Mongolian-Kazakh ships – Error – missing file – kobukson.dds.old
    • Mongolian-Kazakh artstayl – for cuirassiers, infantry, marines

  • NEW

    • Additional resources for corporations

      • Black and red caviar for “Sid Sushi”
      • Tea for “Flour”

  • DLL components

    • Evolution of War

      • Correction work if the game is set in the “program files” in windows vista, 7, 8 ( absent interface) , but will not be saved configuration interface

  • PROGRAM

    • Windows Vista/7

      • Correct generation in the “Program Files” ( Run as administrator, always)

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